"What's a Suggo?"

    Hello! I'm Wessel Freriks, aka "Suggo".
    I'm a passionate 3D artist and musician from the Netherlands.
    With a strong devotion to everything game development - I like to take on any challenges that let me develop new skills and come out a better artist.
    I create many types of 3D art, music and game projects.
    In short: I love creating things. Alllll the things. So many things.

    This site will serve as the heart for all my social media, projects and an easy way to get in touch!


    3D Modeling

    It is well known that 3D modeling is essential in the industry today. Not just for games, but for architectural renders, simulations, film and much more.

    I've created and optimized 3D models for vastly different projects and end goals.
    I'm confident in my modeling, sculpting, rigging, animating, texturing and ability to optimize. From characters to environment work to objects.

    Tech Art

    The technical side of 3D art has always interested me. I grab every chance I get to do node-based shaders or in-engine work to push my 3D assets even further.

    I understand programming logic and can communicate with programmers to help get the most out of any game environment. Seeing assets I've created come to life through programming is one of the most motivating things in this career!


    I published my first music project back in 2018, and since then I've loved creating my own music tracks for personal projects.

    This sparked an interest in audio design in general which I apply every chance I get! Currently my music is available on most music platforms, my personal favorites being Spotify and Bandcamp.


    Interested in my work? Say hello!